We don't have a real trailer yet for Prince of Persia. But thanks to Destructoid, we have the prototype for the Jake Gyllenhaal movie:
Mechner explains it took him a week to cut up the above pitch trailer in Final Cut Pro, using existing footage from the Prince of Persia: Sands of Time game. He says that designing the trailer was a challenge, as many of the key scenes, locations, and characters from the film simply weren't in the game.
"So rather than attempt to explicitly tell the story of the movie in the trailer," he writes, "I set out to convey the kind of movie it would be."
What you won't see in the trailer -- time freezing, sand monsters, and the game's eerie vision sequences. They're apparently not in the movie, instead replaced by Jake Gyllenhaal's abs and five o'clock shadow.
Sounds like a fair trade-off to me :)
Mechner also talked about possible sequels. And he emphasized that PoP is not a video game movie, but a swashbuckling adventure.
Yeah, I think we could all take a few more of these:
While we continue to wait for the trailer, let's review the first PoP footage we got a good look at: